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Issue 2599 - v8 - Implement "use asm" - V8 JavaScript Engine - Google Project Hosting

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Comments:"Issue 2599 - v8 - Implement "use asm" - V8 JavaScript Engine - Google Project Hosting "

URL:https://code.google.com/p/v8/issues/detail?id=2599


 
Project Member Reported bykbr@chromium.org,Today (15 hours ago)
Mozilla and Epic Games have partnered to compile the Unreal Engine to JavaScript via asm.js:https://blog.mozilla.org/blog/2013/03/27/mozilla-is-unlocking-the-power-of-the-web-as-a-platform-for-gaming/http://techcrunch.com/2013/03/27/mozilla-and-epic-games-bring-unreal-engine-3-to-the-web-no-plugin-needed/
Optimizations should be added to V8 to generate good code for the asm.js subset of JavaScript. The implementation cost should be small compared to the potential upside -- the ability to run significant existing code bases with close to the speed of C inside the JavaScript engine.

Today (14 hours ago)

Project Member#1dslomov@chromium.org
(No comment was entered for this change.)

Cc: dslomov@chromium.org

Today (13 hours ago)

Project Member#2vegorov@chromium.org
It would be good to fix issues like Issue 2424 before implementing "use asm".
This way we will actually speed up some real world hand written code as well as emscripten generated code.

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