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Double Fine's MASSIVE CHALICE by Double Fine Productions — Kickstarter

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Comments:"Double Fine's MASSIVE CHALICE by Double Fine Productions — Kickstarter"

URL:http://www.kickstarter.com/projects/doublefine/double-fines-massive-chalice


If turn-based tactics and feudal fantasy had a lovechild, and that offspring founded a mighty century-spanning dynasty, it would be MASSIVE CHALICE.

With your help, MASSIVE CHALICE will become a reality—forged by Double Fine with our 3D in-house Buddha Engine and unleashed on Windows, Mac, and Linux.

We're inspired by classic tactical strategy games like X-COM, Final Fantasy Tactics, and Fire Emblem, as well as Game of Thrones’ array of noble families. With these influences in mind we’re creating an epic, replayable turn-based tactics game where you train generations of heroes to repel a demonic invasion.

And with Kickstarter, we can do it. We have a great concept and team ready to go, and we want to work closely with our community to control the future of MASSIVE CHALICE free from outside interference.

MASSIVE CHALICE is a single player turn-based tactics game within a multi-generational strategy campaign built for replayability.

As an immortal King or Queen, you must unite your kingdom under a powerful dynasty, eliminate the demonic threat, and reforge the MASSIVE CHALICE!

The game is structured into two main layers: strategy and tactics. In the strategy layer, you oversee your kingdom, arrange royal marriages, conduct research, and make the far-reaching decisions that will determine the fate of your legacy.

In the tactics layer, you fight brutal turn-based battles to defend your kingdom using small squads of customizable heroes.

Permadeath is inevitable: your heroes will grow, age, and eventually die. You'll have to choose between keeping your favorite heroes on the battlefield or retiring them from combat to foster a new generation of warriors.

Drawing from roguelikes we love, content is modular and randomized. Each playthrough begins with a random assortment of male and female heroes from various bloodlines, guaranteeing that each game is unique. Your knowledge and skill will increase over multiple playthroughs, but the details of every game will change based on your decisions and the whims of fate.

  • Your story emerges as you defend against attacks, complete quests, and respond to randomized events in your attempt to preserve the kingdom.

  • Line of sight and fog of war mechanics come into play as your squad explores beautiful dynamic 3D battlefields where danger may lurk behind any corner.

  • Distinct, customizable heroes learn new melee, ranged, and arcane abilities as they age and gain combat experience.

  • Arrange marriage alliances to ensure your heroic bloodlines can handle any future combat situation.

  • Battle alongside your ancestors by equipping your heroes with uniquely powerful Bloodline Relics.

  • Invest your resources in forging new weapons and armor—and gamble on polluting a bloodline by researching dangerous demonic artifacts.

Last year, you Kickstarted Double Fine Adventure, shattering records and bringing video games to the Kickstarter spotlight! Now known as Broken Age, that game is in full production and is already a beautiful and unique experience—but the Broken Age team only represents a third of our multi-game studio.

Double Fine’s goal is for all our teams to remain independent and responsible directly to their players. Kickstarting MASSIVE CHALICE allows us to maintain a pure creative vision, put out updates on our own schedule, respond to feedback without roadblocks, and release it all DRM-free.

This Kickstarter is clean and simple. We’re asking for the minimum amount to make an awesome game, and the game’s scope will grow based on the amount of total backing we receive. There will be ongoing conversations with the community as new features are considered, so stay tuned and let us know what you'd like to see in the game!

For MASSIVE CHALICE we’re getting back to basics and focusing on the project itself. We’re a team passionate about turn-based strategy, and we want to craft a new Double Fine world by partnering with you!

2 Player Productions is well known to Double Fine fans as the awesome team of filmmakers behind the Double Fine Adventure and Amnesia Fortnight documentary series.

It turns out they aren't sick of us yet! If the project is funded, 2 Player will be able to create a series of development diaries chronicling the creation of MASSIVE CHALICE. These will be released to the general public, but backers will also get exclusive access to high-quality HD downloadable versions ($50 tier and above).

MASSIVE CHALICE is helmed by Brad Muir, creator of Iron Brigade, the fan-favorite tower defense mech shooter. A longtime Double Fine veteran, Brad served as a programmer on Psychonauts and a designer on Brütal Legend. Brad is a turn-based strategy and roguelike fanatic, and is the friendliest guy you'll ever meet! :D!

Double Fine Productions is an award-winning, independent game development studio founded in 2000 by games industry veteran Tim Schafer. Located in San Francisco’s South of Market district, Double Fine is committed to making high-quality games with an emphasis on originality, story, characters, and fun.

The MASSIVE CHALICE team comprises artists, designers, and engineers who recently worked on Double Fine projects like The Cave, Brütal Legend PC, Dropchord, Middle Manager of Justice, and various prototypes. The crew is ready to work on something big. Something MASSIVE.

MASSIVE CHALICE is being developed with Buddha, our versatile in-house 3D engine first created for Brütal Legend. We know Buddha like the back of our hand—because our hand is coded in C++, scripted in Lua, and rigged with Maya.

MASSIVE CHALICE is a new kind of game from Double Fine, but that’s what makes it perfect for Kickstarter, a place where new ideas can be given a chance by passionate fans. We believe we can find a substantial audience for this unique combination of strategy, squad tactics, and multi-generational gameplay.

MASSIVE CHALICE is still in its earliest stages, so its backers will join us for every phase of development. We're tackling a new genre for Double Fine, but building on our years of experience making games of all types with our own technology.

Games are complicated and expensive projects, but MASSIVE CHALICE has been scoped appropriately for our fundraising goal. By targeting open PC platforms and relying on a modular game design, we can create a core experience and build on it over time. The more backing we receive, the more systems and content we can create, and the better the game will be!

Most importantly, we're passionate about what Double Fine can bring to fantasy tactics games, and we're dedicated to rewarding our community with the best game possible.

So please support MASSIVE CHALICE, spread the news, and join us on our journey!


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